Zombie Survival
Your group must stay safe from a zombie horde. Discuss who can help and which equipment is worth carrying.
Try this sentence: “We should take the rope because…”
Choose five people. Pack five items. Talk your way through 15 survival challenges. Your students make decisions together—and explain them in English.
Four fictional adventures for ages 7–14. Allow around 30 minutes.
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Your group must stay safe from a zombie horde. Discuss who can help and which equipment is worth carrying.
Try this sentence: “We should take the rope because…”
Your team is shipwrecked on an island. Agree on what you need and explain how your choices could help the group survive.
Try this sentence: “The most useful item is… because…”
Face freezing conditions and unexpected problems. Compare the people and supplies your team needs.
Try this sentence: “I would choose… instead of…”
Take your team into space and respond to unusual challenges. Listen to each suggestion before deciding together.
Try this sentence: “What could we do if…?”
These prompts are teacher suggestions you can use alongside the game. Model one answer before asking students to discuss their own ideas.
For beginners, introduce the item vocabulary first and accept short answers. With stronger groups, ask for a reason and a response to someone else’s suggestion. Choose a non-zombie scenario if that theme would unsettle your students.
Select Print Student Worksheet on the game’s main screen. Students can record their team’s choices and use their notes when reporting back. Finish with a short discussion: “What would you take next time?”
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The game is aimed at ages 7–14. Teachers should choose a scenario appropriate for their group; the zombie theme may not suit younger or sensitive learners. Beginners need vocabulary support and short sentence frames.
Plan around 30 minutes. Spend the first few minutes choosing your team and equipment, then work through the challenges. You can stop earlier for a shorter speaking activity.
Open the game and select Print Student Worksheet on its main screen. Use it to record choices and support the follow-up discussion.
No. These are fictional survival adventures for classroom discussion, not restaurant, hotel or shopping simulations. Students practise giving reasons, making suggestions and agreeing on decisions.
For a shorter sentence-building activity, try Roll to Speak. Explore ready-made Visual English lessons for your next class.