Are You A Gamer? ESL lesson thumbnail
Book 5 · Unit 3Pre-Intermediate · Ages 10–13

Are You A Gamer?

This video games ESL lesson develops gaming vocabulary, preference questions and adverbs of frequency. Students survey classmates, mime controller actions and ask 'Do you play...?' before comparing how often they play. They write a personal gaming profile and roleplay a conversation about favourite games and habits.

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Lesson format

2 × 45 minutes

Level

Pre-Intermediate

Age group

Ages 10–13

Main focus

Speaking first

What students will learn

• Identify common video games and gaming devices
• Ask and answer 'Do you play...?' and 'What do you play on?'
• Use adverbs of frequency (always, usually, sometimes, never)
• Express preferences with reasons
• Write a short gaming profile
• Perform a gaming roleplay

Lesson flow

Students vote on games they play, learn console and game vocabulary miming controller actions, and practise 'Do you play Minecraft? Yes, I do' with three classmates. The second lesson places gaming habits on a frequency line, writes a gaming profile describing what and how often they play, and roleplays a chat about favourite games.

Target language

  • • 'Do you play ___?'
  • • 'What do you play on?'
  • • Adverbs of frequency
  • • 'I like it because ___'

Key vocabulary

Video Games

  • • Minecraft
  • • Roblox
  • • Fortnite

Gaming Devices

  • • console
  • • controller
  • • keyboard
  • • screen
  • • PlayStation
  • • Xbox
  • • Nintendo

Gaming Vocabulary

  • • player
  • • level
  • • score
  • • online
  • • virtual
  • • character
  • • game

Frequency

  • • always
  • • usually
  • • sometimes
  • • never

Speaking questions students answer

  • • Do you play Roblox?
  • • What do you play on?
  • • How often do you play games?
  • • Do you play Fortnite?
  • • What game does he play?

Interactive activities in this lesson

• Classroom gaming survey warm-up
• Controller-mime vocabulary drill
• 'Do you play...?' partner interviews
• Frequency-line sorting activity
• Gaming profile writing
• Gaming-chat roleplay
• Online gaming-vocabulary game

Cross-curricular connections

  • • ICT / Digital Literacy
  • • Media Education

Support

  • • Provide the sentence frame 'Do you play ___? Yes, I do. / No, I don't.'
  • • Keep the always/usually/sometimes/never frequency chart visible throughout
  • • Pair stronger speakers with students who need more support during the interview

Challenge

  • • Extend answers with a reason: 'I like it because it's exciting'
  • • Compare two games using full sentences ('Minecraft is more creative than Fortnite because...')
  • • Interview a partner about a family member's gaming habits using third person ('He usually plays...')

Home challenge

Students write three sentences about the games or apps they use most at home, including how often they play (always/usually/sometimes/never), then share their gaming profile at the start of the next lesson.

Recommended teaching contexts

• Pre-Intermediate ESL and EFL classes• Ages 10–13• Primary school classrooms• Language schools• Private and small-group lessons• Teaching technology vocabulary• Pair and whole-class speaking• Interactive whiteboards and online teaching

Why this lesson works

The lesson follows a clear progression: Vote on gaming habits in a survey warm-up, interview a partner about gaming frequency, write a gaming profile and roleplay a gaming chat. Teachers can open the materials and start immediately, while students move from supported vocabulary practice to purposeful spoken English.

This lesson includes

• Interactive lesson slides
• Teacher guide
• Printable worksheets
• Speaking practice: "Do you play Roblox?"
• Classroom gaming survey warm-up
• Videos
• Video Games vocabulary
• Pair work
• ICT / Digital Literacy

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