Are You A Gamer?
This video games ESL lesson develops gaming vocabulary, preference questions and adverbs of frequency. Students survey classmates, mime controller actions and ask 'Do you play...?' before comparing how often they play. They write a personal gaming profile and roleplay a conversation about favourite games and habits.
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Lesson format
2 × 45 minutes
Level
Pre-Intermediate
Age group
Ages 10–13
Main focus
Speaking first
What students will learn
Lesson flow
Students vote on games they play, learn console and game vocabulary miming controller actions, and practise 'Do you play Minecraft? Yes, I do' with three classmates. The second lesson places gaming habits on a frequency line, writes a gaming profile describing what and how often they play, and roleplays a chat about favourite games.
Target language
- • 'Do you play ___?'
- • 'What do you play on?'
- • Adverbs of frequency
- • 'I like it because ___'
Key vocabulary
Video Games
- • Minecraft
- • Roblox
- • Fortnite
Gaming Devices
- • console
- • controller
- • keyboard
- • screen
- • PlayStation
- • Xbox
- • Nintendo
Gaming Vocabulary
- • player
- • level
- • score
- • online
- • virtual
- • character
- • game
Frequency
- • always
- • usually
- • sometimes
- • never
Speaking questions students answer
- • Do you play Roblox?
- • What do you play on?
- • How often do you play games?
- • Do you play Fortnite?
- • What game does he play?
Interactive activities in this lesson
Cross-curricular connections
- • ICT / Digital Literacy
- • Media Education
Support
- • Provide the sentence frame 'Do you play ___? Yes, I do. / No, I don't.'
- • Keep the always/usually/sometimes/never frequency chart visible throughout
- • Pair stronger speakers with students who need more support during the interview
Challenge
- • Extend answers with a reason: 'I like it because it's exciting'
- • Compare two games using full sentences ('Minecraft is more creative than Fortnite because...')
- • Interview a partner about a family member's gaming habits using third person ('He usually plays...')
Home challenge
Students write three sentences about the games or apps they use most at home, including how often they play (always/usually/sometimes/never), then share their gaming profile at the start of the next lesson.
Recommended teaching contexts
Why this lesson works
The lesson follows a clear progression: Vote on gaming habits in a survey warm-up, interview a partner about gaming frequency, write a gaming profile and roleplay a gaming chat. Teachers can open the materials and start immediately, while students move from supported vocabulary practice to purposeful spoken English.